Lloyd Drake-Brockman
Lloyd Drake-Brockman
Carbon-Based Concept Artist
Stockholm, Sweden

About

I'm a hard surface and environment concept artist with 5 years of industry experience in games and film.

I specialize in complex mechanical designs, including props, vehicles, mechs and weapons.

Currently living in Stockholm, UK and Australian dual citizen.

Software proficiency

Blender
Blender
DAZ Studio
DAZ Studio
Photoshop
Photoshop
SketchUp
SketchUp
3DCoat
3DCoat
Character Creator
Character Creator

Productions

    • Video Game
      Atomfall
    • Year
      2025
    • Role
      Concept Artist
    • Company
      Rebellion Developments
    • Board & Card Games
      Stellaris The Machine Age
    • Year
      2024
    • Role
      Experienced Concept Artist
    • Company
      Paradox Interactive
    • Video Game
      Stellaris First contact
    • Year
      2023
    • Role
      Concept Artist
    • Company
      Paradox Interactive
    • Video Game
      Stellaris Toxoids
    • Year
      2022
    • Role
      Concept Artist
    • Company
      Paradox Interactive
    • Video Game
      Stellaris Overlord
    • Year
      2022
    • Role
      Concept Artist
    • Company
      Paradox Interactive
    • Movie
      100% Wolf
    • Year
      2020
    • Role
      Junior Concept Artist
    • Company
      Siamese

Experience

  • Experienced Concept Artist at Paradox Interactive
    Stockholm, SE
    July 2023 - Present

    Produce detailed concepts and orthographics for vehicles, structures and environments on Stellaris.

    Assist with art direction for outsource and internal artists.

    Mentor junior art team members.

  • Concept Artist at Paradox Interactive
    Stockholm, SE
    September 2021 - June 2023

  • Concept Artist at Rebellion Developments
    Oxford, GB
    September 2019 - August 2021

    Produced production concept art including environments, props, characters and vehicles for a historical first person shooter

    game.

  • Junior Concept Artist at Siamese
    Perth, AU
    February 2018 - July 2018

    Produced production environment concept art including keyframes, breakouts, environment drawings and turnarounds.

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